JOIN OUR CREW

We're never satisfied with the state of the local gaming community here in DuBois, PA. We're constantly trying to network, expand, and bring new people into the fold. This includes teamwork and communication with other gaming groups, gaming stores, and individual players. So no matter whether you are in Pennsylvania, Ohio, New York, Delaware, Maryland, New Jersey, or West Virgina ... you're still close enough to stay in contact and join our crew. Come roll some dice with us. We'll return the favor.

July 27, 2009

LEGENDS LEGACIES AUGUST 22nd AT THE VAULT


Press Ganger Saidin has just announced a new event for The Vault in Greensburg, PA.

Noon start (due to the timed nature of the event).

Entry: $10

Its a mixed event welcoming WARMACHINE and HORDES players.

Legends Legacies is a fast paced and fun event where players battle for control over a table by capturing and defending flags.

http://sites.privateerpress.com/legacies/

More information and details:

http://www.privateerpressforums.com/index.php?showtopic=183989

July 26, 2009

MECHANICON 2009




The MechaniCon 2009 is a three day convention that will be held in West Chester, Pennsylvania. With over 7500 square feet of convention space, this is an event you will not want to miss!

Rumor has it that several of the Pennsylvania Press Gangers will be working together to run Privateer Press demos and a Steamroller tournament.

It would be cool if the crew from our area (DuBois, Duncansville, Greensburgh, Erie, and everywhere in between...) could make the trip, show some support, and have big fun.

November 6-8, 2009
Holiday Inn—West Chester
943 South High Street
West Chester, PA 19382

http://www.themechanicon.com/1/

July 17, 2009

SIBCON XIV -- BUTLER PA

Please join us for SIBCON XIV 2009 on September 18-20, 2009 at the Days Inn in Butler , PA !

This year's Fall convention will see great events such as:

** Living Forgotten Realms modules for D&D 4.0
** Warhammer Fantasy 2000pt RTT
** Warmachine/Hordes Tournaments
** Vampire, Serenity, Zombies, Supernatural, and COSQuest LARPS
** Other great gaming RPG, Miniature, Board & Card gaming, midnight gaming, vendors, and more!

SIBCON 2009 is just over two months away, and online registration is now open! Please take a moment to visit our convention site at:

http://www.circleofswords.com/main/sibcon.php

There you will find information on the above gaming events, as well as registering online for events and WarHorn.net, pricing & deadlines, LARPS, GM prizes, charity drives, midnight gaming, and much more! We hope that you will find gaming activities of interest to you, and that you will mark the date on your calendar and plan on attending!

Would you like to help us continue to promote gaming? You can also volunteer to run a gaming event of your own, where you can earn $1 COSBuck event tickets, free admission, and raffle chances to win GM prizes!

We hope you attend SIBCON 2009! Even if you are unable to make it, though, please register at www.circleofswords.com, where you can stay informed on other upcoming COS events, including our COSCON XXII 2010 in March 2010!

Sincerely,
The Circle of Swords Gaming Guild

July 15, 2009

Summer Rampage 09 at Gatehouse Games

A three week online map campaign for WARMACHINE and HORDES played in local stores and gaming clubs. Selcet your faction and fight for total domination of western Immoren. The interactive online map will show your factions progress as you participate with others online to bring your faction closer to victory.
Join the fray at:

Gatehouse Games
208 Hollidaysburg Plaza
Duncansville , Pennsylvania
United States, 16635
814.693.9271
http://www.myspace.com/gatehousegames

Official Warmachine League day at Gatehouse Games is Thursday, but open gaming hours are always from 1-5 daily. Please feel free to contact us regarding additional Privateer events and game-times!

Begins August 17th at 6pm.

  • No seating restrictions noted (but always check with the venue before the event).
  • Special Rules: none.
  • Free for players with fully painted/flocked models.
  • $3 if you are using an army included unpainted/unflocked models.
  • Multiday Event. 6:00 pm Monday, Aug 17, 2009 - 12:00 am Sunday, Sep 6, 2009


http://www.privateerevents.com/events/details/6765

July 14, 2009

SAIDIN: LEGIONS EVENT: August 9th

Saidin has just posted a new topic entitled "Warmachine/hordes 1-1-1-1 Event, August 9th" in forum "Official Demos and Events".

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Legions is going to host another Warmachine/Hordes event on August 9th and its a 1-1-1-1 event.

You get the following in a 1-1-1-1 event:

One Warcaster or Warlock
One Warjack or Warbeast
One Unit (plus attachements)
One Solo

Thats it. Also you'll have to keep the total points for this force at or under 350 pts. **This will be a one list event and caster kill only.

So as you can see its a mixed event. Rounds will be timed.

Cost: $10

Prizes will be store credit and gold cards.

Event start at 2 pm, it a little later as a few people couldn't quite make 1 last time.

Legions Hobbies and Games
1130 Perry Highway
Pittsburgh, Pa 15237
412-366-3725
info@legionsgames.com
http://www.legionsgames.com/ (Website)
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The topic can be found here:
http://www.privateerpressforums.com/index.php?showtopic=183236

July 12, 2009

SUMMER RAMPAGE 2009!

Join us at the DuBois Mall for the Summer Rampage League.

Whatever Enterprises
DuBois Mall
690 Shaffer Rd
Du Bois, PA, 15801
(814) 371-6490

http://www.myspace.com/485265050

Cost for participation will be set by the store.

August 17th to September 6th

Summer Rampage started in ‘07 and bursts back onto the scene in August 2009. This three-week campaign for glory pits the factions of WARMACHINE against the factions of HORDES in game stores worldwide. No Quarter Magazine issue #25 provides everything you need to know to get into the action. Learn how to rip warbeasts apart and render warjacks to scrap with devastating consequences using Finishing Moves. Unleash feat-like power on the battlefield when you Rampage across the table. Gather your troops, and get ready to rage.

Fight For Your Entire Faction!

Summer Rampage 2009 has higher stakes than ever for the factions of WARMACHINE and HORDES. The final results of Summer Rampage 2009 will determine the release order for the WARMACHINE MkII and HORDES MkII Force Books in 2010. Summer Rampage brings together old and new by wrapping up Summer Rampage for the original edition of WARMACHINE and HORDES while setting up the new edition to start with a bang.

Retailers! you can find the order form here or call 425 643 5900 ext 104 to place a order directly.

Terrain

The 2009 Summer Rampage map layouts have a number of terrain feature requirements. The following is a list of the terrain features mandated by these maps and quantities needed to build all of the map (Keep in mind that the X’s on the maps are not accounted for in these numbers):

* (2) Buildings - 4” X 6”
* (2) Buildings - 5” X 5”
* (2) Ruins - 4” X 6”
* (2) Ruins - 5” X 5”
* (2) Forests - 4” X 6”
* (2) Forests - 6” X 8”
* (2) Shallow Water - 4” X 8”
* (1) Shallow Rivers - 3" X 48"
* (2) Hedgerows - 1" X 6"
* (4) Fieldstone Walls - 1" X 6"
* (2) Barbed Wire - 1” x 6”
* (2) Crate Stacks - 2” x 4”
* (1) Hills - 12” Diameter
* (2) Hills - 8” Diameter
* (2) Sagebrush - 4" Diameter
* (2) Sagebrush - 6" Diameter

http://www.privateerpressforums.com/index.php?showtopic=183085

July 6, 2009

BATTLE REPORT FROM GATEWAY GAMES

Adam plays WARMACHINE and HORDES at Gateway Games in Erie, PA. He's sharing this battle report with us detailing a recent game. For more information about playing WARMACHINE and HORDES at Gateway Games, go to:
http://s9.zetaboards.com/Niagara_Battle_Group/index/

Round one, Steve advanced across the battle field toward what seemed to be the army of the undead. Gorshade then ordered his forces to run to there positions, the Bane knights took cover in some ruins that the seemed to just pass through with in a blink of an eye to morgal. Then some ghostly figures that resembled pirates headed right at morgals forces. While DJ and Nightmare moved up behind Gorshades forces.

Round two, Morgals forces moved into position and prepared for the charge on the creatures from hell that loomed in front of them. As Molik Karn fiercely gripped his blades egger for the battle to come after running to his position to the left flank.
Gorshade Chuckled at what was to come of the foolish skorne, as he called six more figures from hell itself and then commanded Bane Lord tarteruse to charge forth. With a large swing of his axe tarterous cut down three swords man and before the bodies could even hit the ground he and summoned them into the forces of the undead. The pistol wraith that sprung forward and managed to put two shots into the Rhinodon that weirdly turned its back to the dangers in front of him. While the soul hunters flanked the rest of the swords men and Veninators collecting souls as they go.

Round three, Morgals minions charged Bane Lord Tarterous after watching him cut down there allies in battle. He managed to survive there initial blows, but then Molik Karn had had enough of this monstrosity in front of him and charge to land a parting blow to the fiend that just seemed to disappear in front of them. The Swords man and Karax attempted to position them self’s to counter the soul hunters who swiftly caught them by surprise. They managed to dispatch one and severally wound the other two.
The veninators then attempted to gun down the rest of the house like creatures that were in front of them. The Karax kneeled so that the veninators could attempt to Combine there shots into there targets. With quick reflexes the soul hunters dodge the shots and two poor Karax grunts feel in line of the shots that missed.

After taking such loses gorshade depleted his energy shield which seemed to grant these metal monsters in front of him the power to do there worst. As Gorshade advanced up he put his arms up and with after speaking fewer words a pulse of what seemed to be a invisible power rained out of gorshade and the Skrone forces seemed to be unable to us there magic abilities. Then the Hells Nightmare Disappeared and Morgal were shocked to see one of the Ghost like pirates disappear and then the War jack materialize in front of him. Striking him with all its fury. Morgal managed to evade most of the attacks but the two that had glanced him left him very wounded. In the back round Bane Knights moved into position to charge, behind the bile thralls which seemed to just deflate in front of them onto the unsuspecting Cataphract Cetrati. After being wounded by what seemed to be a strong acid there where charged by the bane thralls which seemed to weaken there armor. The bane thralls managed to strike down two members of there unit.

Round 4, after feeling the cold steel of what seemed to be his worst nightmare he ordered the Cataphract to charge the bane thralls that failed to complete the charge at them. As Morgals Advisor had interrupted to point out a moment of weakness in then eerie Gorshades field setup. This would give him great tactical advantage and a chance to lay waste to the evil forces in front of him. Morgal Vanished behind the Metal monster and then began to advance into position and then spoke the ancient tongue of the skorne and gave the Cataphract what seemed to be the ability to pass through there enemies in front of there faces. They advanced up to Gorshade as left some what defenseless and then began to strike him in combined attacks. The first blow seemed to almost take the life right out of him as the second group managed to miss the commander in front of then which was neither his end. After collecting his thoughts from what was thought to almost be frenzied Molik Karn charged the weakened Gorshade. His first blades managed to miss with out be able to focus his mind to guide his strikes. While the agonizors scream peirced gorshades arcane focus and denied him the ability to force nightmare.

Gorshades Bane Knights charged forth to save there leader from impending doom. The quickly dealt with the Cataphract with massive blows from there axes. The foolish leader in a daze casted his cloak of shadows upon himself and prepared for the worst to come. Death Jack then Vanished and reappeared next to Morgal as he felt that his final blow was upon him. He gave a sigh of relief when the frightening Death Jack missed with both attacks. But Nightmare came approached from behind managing to deal a little more damage to morgal but unable to become the dealer of death.

Turn five, The Last thing Gorshade heard was the war cry of Molik Karn as he yelled off with his head and laid the final blow to Gorshade.

July 3, 2009

TEMPLECON 2010 INFORMATION

From http://www.templecon.org ...

TempleCon 2010 - now with more space!

Actually, all hokiness aside, we really do have more space this year - nearly twice the space that we had for TempleCon 2009. We've listened to your requests and moved to a whole new venue with more affordable rooms and free parking to take some of the sting away from your wallet, while still maintaining our high standards for quality and luxury. Plus, the gaming and main performance areas of the convention are all on one floor now (yay! no more stairs!), and in spacious rooms that are close by each other rather than spilling over into rambling corridors.

If you came to TempleCon 2009 and felt like you needed a shoehorn to fit into the board game room, you will be pleasantly surprised by the amount of space we've set aside for both open board gaming and scheduled board game events. V:tES still gets quite, out-of-the way space to facilitate concentration, while Magic and other CCGs now get a glorious and spacious atrium room to throw down in. Wargamers get even larger rooms specially devoted to a huge array of our custom-build terrain tables to give you superior battles, and for WARMACHINE/HORDES players, the scenario tables are back!

Thanks to your feedback, RPG players now get a large room devoted solely to multiple role-playing events, close to the main area of the con, but less noisy than in 2009. And TempleCon 2010 features two brand-new LARPs - one created by the fine folks at Unhallowed Metropolis, who are coming out from Seattle especially to introduce you to their own nefarious brand of Neo-Victorian horror. Our second LARP continues in the fine World of Darkness Vampire: the Masquerade tradition, with a Sabbat twist that we think you'll love. Retro-futurist creepiness at its finest!

Our huge new LAN Room now offers both our perrenial favorite Xbox 360 tournaments and Wii events, plus now players have the opportunity and space to bring their PC gaming equipment and link up with other TempleCon members for the mother of all LAN parties!

And to further TempleCon's special blend of retro-futurist mayhem that you've all come to know and love, we are bringing in more workshops, more performances, more photo opportunities, more contests, more parties, more vendors - in short, more of all the excitement that makes TempleCon the premiere retro-futurist gaming and fandom experience. Not only will we feature more performance artists and dancers, we are also adding live music to the mix and a special "Diesel, Deco, and Dance" event featuring the best of New England DJs spinning with a retro-futurist twist.

July 1, 2009

MAKING PLANS FOR WHATEVER!! IN THE DUBOIS MALL


I got a chance to hang out at Whatever!! in the DuBois Mall for a bit tonight. We talked about the on-going League and how the players are happy with the participation. There are at least two new players who have expressed interest, and I made contact with a gentleman named Dave from near the State College area who might be interested in coming out for some gaming as well. So I'm glad to see some possible growth in numbers.

Also, the guys expressed interest in some tournaments for the coming months. They'd like to get in some small events here and there when I have time. Once my schedule change goes into effect at work, I'll have Thursdays and Fridays off. So that opens up the possibility for some events here and there depending on the availability of players and so forth.

We even might sneak in a MONPOC event here or there. We'll have to wait and see.

So things look good for WHATEVER!!. As long as the players and the store staff are happy, that's a good thing.

Visit WHATEVER!! on FACEBOOK

Follow WHATEVER!! on Twitter at http://www.twitter.com/whateveronline